Implementing A VR Environment

VR or Virtual Reality took the world by storm and completely changed how human beings look at things, literally. It is a computer-generated experience that takes place in a simulated environment. Whether it’s gaming, training or even learning, a VR environment can be extremely helpful in these areas especially in terms of cost saving. The exact implementation of the first VR environment is disputed but there is documentation that dates all the way back to the 1960’s. The technology has seen an exponential rise since then and nowadays, as mentioned above, it has and will be implemented in almost all aspects of human life.

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VR Environment History

Morton Heilig was a pioneer in the world of virtual reality and talked about an “Experience Theatre” that gave people a completely immersive experience that could encompass all the senses effectively and this could immerse the viewer and give them the illusion of actually being there. In the past, a VR environment was only used by professionals such as doctors, pilots, the military and engineers. David Em created the first virtual world at NASA for training purposes. A realistic 3Dvirtual reality was created for the US army by Louis Rosenberg and it was all uphill from there. More models were created between 1990 and 2010 across the globe with each scientist, artist and researcher making breakthroughs of their own. There were about 300 companies in 2016 that solely dealt with VR and related products. Gaming consoles and mobile phones have since come up with their own VR products to give users better and more immersive experiences.

The Future Of Virtual Reality

The future of the VR environment is extremely bright and the innovations that may come along are said to be unfathomable. Virtual reality could develop to an extent where VR environments will be virtually indistinguishable from reality. Several factors are said to be resolved by the year 2022 including face tracking, eye tracking, 4K display on each eye, foveated rendering and generally, body motion and response tracking. Are you ready for the future?